All of the Assassin's Creed games take place in 2012, featuring the protagonist Desmond Miles, a bartender who is a descendent of a line of Assassins; though raised as an Assassin, he fled his nomadic family to seek out a more common lifestyle. He is initially kidnapped by the megacorporation Abstergo Industries, the modern-day face of the Knights Templar who are aware of Desmond's lineage. Desmon
d is forced to use the "Animus", a device that allows him to experience his ancestral memories. Abstergo is seeking to discover the location of several artifacts, or "Pieces of Eden", that hold great power, to control mankind and alter its fate, bringing humanity into a single unified group. Desmond is later rescued by a small team of modern-day Assassins and taken to a secure location; agreeing to work with them, Desmond uses their version of the Animus to continue to experience the memories of his ancestors to discover the locations of additional Pieces of Eden so they can be recovered before Abstergo can do so. While experiencing these memories, some of their abilities are genetically leaked into Desmond, known as the Bleeding Effect, giving him some of the Assassin skills of his predecessors at the cost of living with multiple sets of memories and personalities in his mind.