06/07/2017
Hope everyone had an amazing fourth of July!🎆 Here’s part 3 of 3 of the large update. Basically I discuss "where were going" since an eventful E3.
For starters, we've been contemplating ways to include you more in the development process. The following are a few ideas to help accomplish that...🤔
-Audio progress logs-
Though we try to do “timely” written blog postings, audio updates would be more frequent. These would delve into the status of each project, completion percentage and any problems encountered. Sent questions could be answered too. Might try a “test” version to see how it goes.
-Monthly Alpha builds-
Quite a few projects are in production, but some aren't ready enough to be announced or seen. Alpha builds lets you experience the current in-progress version, sort of like a "play-while-it's-made". However, sometimes an alpha build could look near completed (graphics, animations, etc), other times you might see a bunch of numbers and squares! 50/50 on this idea, but it always depends on what you prefer.
-Forums-
Would allow faster feedback and more interaction, not sure on the demand for one.
-Twitch Streams-
Wonderneer does have a twitch channel, but it's empty right now. Thinking about live streaming dev sessions on Twitch, meaning you'll be able to look over my shoulders while working.
-Indie Spotlight-
We always want to help others! So many extraordinaire indie games aren't getting the spotlight they deserve. Perhaps every two weeks we'd showcase a game from a different creator.
If you have any suggestions please let us know. As mentioned, feedback is crucial and we want to make it easy for you to share your thoughts.
Now, let's talk about the projects in the works...
-Ch97-
Channel 97 (or ch97) is the home for alternative, edutainment focused programs, both animated and live. These shows will air on public access channels in the future. We put Ch97 on hiatus to accumulate more resources to Somewhere in the South, but will be resuming with a new direction soon. Some ch97 shows will be getting their own website, along with separate social media feeds.
-Video Game Humor Show-
About a year and a half ago, we created a show about a video game store. This debuted with ch97. This was animated and had fresh take on a certain niche of comedy programming. The show was pulled because "live action" was the original plan, so a test episode was green-lighted. We hope to have some footage completed soon.
-Somewhere in the South-
As mentioned in the first part of the update, the feedback you gave us is being implemented! The new control schemes are in beta form right now, but are more efficient. When a stable version is ready, it will be introduced as “Somewhere in the South version 2”.
-Our Good Leader-
This EXTREMELY ambitious open world project, about the search for a missing relative, was put on hiatus (for good reasons that cannot be shared yet.) However, due to the interest sparked at E3, development may continue. Some of the open world elements may be “toned down” due to system performance, but the story will stay intact.
-Dignity (working title)-
Going back to the drawing board with this experience. The all female martial arts project isn't working in terms of the stories being told. The fighting elements also need retooling. It may look COMPLETELY different then the early concept video shown last year.
-Timeless Basketball (working title)-
The original idea for this sports inspired project will be toned down.
-Untitled casual experience-
No name for it yet, but it's actually been near completion for years. It's a simple experience aimed for casual type, but addresses serious issues confronted in the workplace (pressure, stress, etc).
-Untitled semi open world experience-
Based on a real world town, you're "allowed" numerous methods to explore the inhabitants and it's past. A decision cannot be made on going 2d or 3d! This would be Wonderneer's first completely 3d experience if decided to go that route.
You may read a better formatted version of this post on the website:
http://wonderneer.com/the-big-timely-post-e3-update-part-3-of-3/
As always, thanks for the continued support, feedback and patience. Would not have been able to showcase our project at E3 without you! At anytime, you may contact Wonderneer here at Facebook or at the following email address: contact (remove) @ (remove) wonderneer.com