12/15/2017
This week, Wessam Bahnassi presented a talk on Hyper Void's graphics techniques and optimization strategies at MIGS - Montreal International Game Summit. Interested to know how the game hit native 120 FPS sim & rendering?
The slide deck can be found here:
http://blog.inframez.com/post/hypervoid-psvr
IN|Framez Blog - Game Development Knowledge - The slide deck for our talk in MIGS2017, titled "Optimizing for Speed: Case Study: Hyper Void for PS VR"