VISIBLE

VISIBLE VISIBLE is a Creative Technology and New Media Studio. VISIBLE creates Interactive Worlds! VISIBLE MEDIA
Interactive video and audio content.

We merge art & technology to create inspiring, beautiful and engaging events, exhibitions and spaces. We combine creativity and passion with technical prowess in order to create interactive experiences that amaze. VISIBLE LIGHT
Advanced lighting installations. VISIBLE OBJECTS
Multi-media objects.

Check out our latest project called Funan Interactive Games. https://visible.si/project/funan-interactive-games/We creat...
16/09/2019

Check out our latest project called Funan Interactive Games.

https://visible.si/project/funan-interactive-games/

We created the interactive content in Unreal Engine whereas the tracking of people and projection mapping is done with Lightact media servers.

Hexogon Solution from Singapore chose our Lightact media server for Funan shopping mall. VISIBLE was responsible for producing content for Interactive Games – an 11 by 12 meters large projection area on the floor in the center of Funan.

Some sketches of the project we are working on atm.
13/12/2018

Some sketches of the project we are working on atm.

Check out our new     called Machine Intelligence from Cortical Networks (MICrONS).
14/02/2018

Check out our new called Machine Intelligence from Cortical Networks (MICrONS).

We were contacted by NINAI team to help them with Machine Intelligence from Cortical Networks (MICrONS) project. It’s a 5-year project financed by IARPA and it includes putting lab mice into a miniaturized projection dome and showing them various virtual environments. While they are moving through...

For the past few months, we've been working with Ninai (https://buff.ly/2DZzobV) - an awesome group of researchers from ...
23/01/2018

For the past few months, we've been working with Ninai (https://buff.ly/2DZzobV) - an awesome group of researchers from all around the world on a project called Machine Intelligence from Cortical Networks (MICrONS) https://buff.ly/2DXeydf.

The project is huge and the level of science is way beyond our understanding, but it revolves around putting lab mice into different virtual environments and mapping their brains while they run around and encounter various flying objects.

We created 'a game' that generates tens of thousands of different environment variations, and extracts other data such as depth and object segmentation. This data, together with brain scan images, is then fed into a machine learning algorithm.

A preview of a     we are working on at the moment. It features 10 (and rising) number of different environments and 60 ...
10/01/2018

A preview of a we are working on at the moment. It features 10 (and rising) number of different environments and 60 different flying objects all of which are loaded from a csv.

The game is started automatically, each time with a different set of parameters and in a movie recording mode, so each run produces a completely different movie. These are then used in a deep learning algorithm.

A preview of a science project we are working on at the moment. It features 10 (and rising) number of different environments, 60 different flying objects all...

A screenshot of a   project we are working on at the moment. It's a large         project financed by  .
03/01/2018

A screenshot of a project we are working on at the moment.

It's a large project financed by .

27/12/2017

Another glimpse into the we've been working on in the past few months. It features many different environments and flying objects, mapping and object segmentation.

Finally, we can share a glimpse into our latest   project. It is a 100% reproducible   for a large   and   project finan...
22/12/2017

Finally, we can share a glimpse into our latest project. It is a 100% reproducible for a large and project financed by .

We will be sharing more info soon.

A new scribble on our whiteboard.
13/11/2017

A new scribble on our whiteboard.

HIŠE   published a short article about       in the ‘Underlined’ section of October 2017 edition. Thanks!
08/11/2017

HIŠE published a short article about in the ‘Underlined’ section of October 2017 edition. Thanks!

Wow! Paris Expo Porte de Versailles project is published on the website of Professional Lighting Design Convention ( too...
17/10/2017

Wow! Paris Expo Porte de Versailles project is published on the website of Professional Lighting Design Convention ( too bad we can't come this year ) and PLD Magazine. Thank you very much!

https://buff.ly/2xKZlHK
https://buff.ly/2xL4LCq

Have a look - they are nicely written pieces by Jo-Eike.

The PROFESSIONAL LIGHTING DESIGN is the leading magazine worldwide that is dedicated solely to presenting professional architectural lighting. Conceived as the official magazine of the PLD Community.…

Paris Expo Porte de Versailles project is published in L+D Magazine from Brasil. Thanks!
08/08/2017

Paris Expo Porte de Versailles project is published in L+D Magazine from Brasil. Thanks!

We are thrilled to see Fresno project published in the latest issue of Mondo Arc Magazine! The project was a collaborati...
11/07/2017

We are thrilled to see Fresno project published in the latest issue of Mondo Arc Magazine! The project was a collaborative effort and it couldn't have happened without the hard work of guys at Digital Ambiance (Design & Build) and Anticlockwise Arts (Interactive Art).

Issuu is a digital publishing platform that makes it simple to publish magazines, catalogs, newspapers, books, and more online. Easily share your publications and get them in front of Issuu’s…

15/06/2017

We've just won a project of at least 2 'firsts'. First in the southern hemisphere and first in sunny Australia.

"2 golden rules for working across cultures". An article by Mitja. http://buff.ly/2rIDtgP
05/06/2017

"2 golden rules for working across cultures". An article by Mitja.

http://buff.ly/2rIDtgP

Every person and culture has a slightly different way of expressing themselves. Without delving into too many clichés about specific cultures (except maybe that yes, Americans are more direct than the French) I find that the golden rule is that whenever there is any ambiguity, always choose the most...

Paris Expo project we completed a few weeks ago has just been featured in Trajekt - the premiere Slovenian architectural...
31/05/2017

Paris Expo project we completed a few weeks ago has just been featured in Trajekt - the premiere Slovenian architectural online magazine. A big thanks to the editors!

Trajekt je spletni časopis, na katerem zveste vse o arhitekturi in prostoru v Sloveniji, komentirate projekte, objavljate članke in postanete del skupnosti, ki si prizadeva za prijazna naselja, dobro…

We are very happy that Illumni magazine chose to publish our Parisian interactive lighting installation that reacts to t...
26/05/2017

We are very happy that Illumni magazine chose to publish our Parisian interactive lighting installation that reacts to traffic. A big thanks to the editors!

Posted on Friday, May 26, 2017 · Leave a Comment

This image gives a bit of an insight into how many images of cars were needed to get the tracking for Porte de Versaille...
25/05/2017

This image gives a bit of an insight into how many images of cars were needed to get the tracking for Porte de Versailles project working.

More info about the project:
http://buff.ly/2rTzj3o

It's a great pleasure for us to be finally able to share with you the Paris Expo Porte de Versailles project. It's been ...
17/05/2017

It's a great pleasure for us to be finally able to share with you the Paris Expo Porte de Versailles project. It's been more than 2 years in the making, but they were definitely pleasant 2 years. We worked with our french partners and friends at Epic Lighting and Seulsoleil.

Have a look at a short 1-minute video here: http://buff.ly/2rqh1pY (music by "MultiMusic")

Project page with more info is coming up soon!

We've worked with lighting design agency Seulsoleil on a lighting installation that reacts to traffic. It's a permanent setup in Paris Expo Porte de Versaill...

We've translated the interview with Mitja from the premier Slovenian architectural magazine - HIŠE. Available here:
15/05/2017

We've translated the interview with Mitja from the premier Slovenian architectural magazine - HIŠE.
Available here:

Light is not just something that illuminates our immediate surrounding, but it is a way of communication for something that is living.

We've written a guidebook about Technologies for Interactive Architecture! It is a comprehensive and concise review of v...
02/05/2017

We've written a guidebook about Technologies for Interactive Architecture! It is a comprehensive and concise review of various technologies (cameras, sensors etc.) that enable architecture to become interactive.

We've written it with architects, lighting and audio-visual designers in mind who want to create spaces that react to the environment.

Chapters include computer vision, sensor technologies, Internet-of-Things and Project examples.

And the best thing? It is available for free at the link below. Go check it out!

tracking

Technologies for Interactive Architecture is a guidebook that will help you create Interactive Architecture! You can download it for FREE!

01/05/2017
David working on   programming of    .
11/04/2017

David working on programming of .

Jobsite. Paris.
10/04/2017

Jobsite. Paris.

We've updated our brochure. Check it out on ISSUU!http://buff.ly/2oI95Cb
06/04/2017

We've updated our brochure. Check it out on ISSUU!

http://buff.ly/2oI95Cb

Case studies, descriptions and explanations of what VISIBLE does.

04/04/2017
We are very happy that Illumni and LED Magazine chose to feature Fresno Cultural Arts District. You can check the articl...
03/04/2017

We are very happy that Illumni and LED Magazine chose to feature Fresno Cultural Arts District. You can check the articles out here:

http://buff.ly/2oPnl8s
https://goo.gl/mtzFO2

Posted on Wednesday, March 29, 2017 · Leave a Comment

V zadnji številki revije Hiše je objavljen intervju z Mitjem (pogovarjala se je Mateja Panter). Pogovor se dotika predvs...
13/03/2017

V zadnji številki revije Hiše je objavljen intervju z Mitjem (pogovarjala se je Mateja Panter). Pogovor se dotika predvsem svetlobnih instalacij in interaktivnosti ter pomena le-teh v arhitekturnem okolju.

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We've been featured in the latest issue of Hiše magazine. In the interview nicely written by Mateja Panter, Mitja talks mostly about lighting and interactivity.

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